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Logitech G Cloud -New Handheld Cloud Gaming Console | TechGameFun

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Logitech G Cloud Handheld Cloud Gaming Console


What is Logitech G Cloud ?

The Logitech G Cloud Gaming Handheld, which looks like a Nintendo Switch and was co-developed by Nvidia and Microsoft, is now available with Xbox Cloud Gaming and GeForce Now compatibility.

Logitech G Cloud Full SPECIFICATIONS AND DETAILS

Logitech G Cloud Full SPECIFICATIONS



Logitech G Cloud DIMENSIONS

10.11 in length (256.84 mm)

4.61 in width (117.21 mm)

1.30 in height (32.95 mm)

Logitech G Cloud COMPUTE

Qualcomm Snapdragon 720G (SD720G) Octa-core CPU with a clock speed of up to 2.3GHz

FHD resolution: 1920 x 1080 (16:9 ratio)

Logitech G Cloud DISPLAY 

1920 x 1080 FHD DISPLAY RESOLUTION (16:9 ratio)

IPS LCD display type

Typical brightness: 450 nits

7" diagonal display size

60 Hz refresh rate

Multi-touch is supported.

Audio

Stereo speaker powered by a high voltage smart amplifier for crisp playback

Stereo microphone with echo cancellation and noise suppression, 3.5mm stereo headphone/headset connector, and AUX output support

Bluetooth® 5.1 connectivity with Qualcomm® aptXTM Adaptive compatibility

Support for digital USB-C headphones

CONTROL

A / B / X / Y buttons

D-Pad

L & R analog joysticks

L & R bumpers

L & R analog triggers

L & R option buttons

G button and Home button

SENSE CONTROL AND FEEDBACK

Linear Haptics

6-axis IMU sensor

Ambient light sensor

WIFI

Dual-band Wi-Fi radio, 2.4GHz and 5GHz

2 x 2 MIMO

IEEE 802.11a/b/g/n/ac

BLUETOOTH

Bluetooth 5.1

BATTERY

Battery Type : Rechargeable Li-Polymer

Number of Cells: 2 cells in parallel

Battery Weight(g): 90

Battery Watt Hours (Wh): 23.1

EXPANSION

TF Card

WARRANTY INFORMATION

1-Year Limited Hardware Warranty


Logitech's new G Cloud Gaming Handheld, a sort of Nintendo Switch, Steam Deck-like device created with Microsoft and Nvidia, went from partnership announcement to presale on Wednesday with minimal attention. The gadget is designed primarily for cloud-based gaming services, most notably (and predictably) Xbox Cloud Gaming and GeForce Now, as well as local game-slingers like Xbox Remote Play and Steam Link. And Google Stadia is only mentioned in Logitech's FAQ, where it also claims you may play on Amazon Luna via Chrome.


Amazon shows it as releasing on October 18 – Logitech simply says October – and while it will ordinarily cost $350, you can preorder it for $300. Cloud service subscriptions are not included.


The screen is rather basic: a 1080p, 7-inch IPS display with a refresh rate of 60Hz and a brightness of 450 nits. It is powered by a Qualcomm Snapdragon 720G processor with 4GB of RAM and Android on the inside. It includes stereo speakers with an amp, a noise-cancelling mic, 3.5mm and USB-C audio output (no video), and Bluetooth 5.1. Only Wi-Fi 5 is supported; there is no cell support, which is unfortunate.


The built-in storage is 64GB, however it's unclear what may be installed or kept locally; it does feature a microSD/TF card port. It also claims that the controls use "linear haptics," although it's unclear what that implies. Up to 12 and a half hours of play time is promised by the firm. It weighs around a pound (463 grammes) and is roughly the size of a Steam Deck or a Nintendo Switch.


This gives me conflicting feelings. Attaching any form of controller to a phone is still a pain, and even large-screen phones seem tiny since they're long and narrow rather than 16:9. However, given the price, it competes with the Switch, despite the fact that they are completely different gadgets. It's also designed for lowest-common-denominator cloud gaming, as opposed to GeForce Now's RTX 3080 high-refresh 1440p. Furthermore, we've become accustomed to OLED panels on a variety of gadgets. There is also no mention of a charging dock.


This will necessitate some consideration. There will also be a lot of hands-on testing.


Logitech G Cloud full review

I spent 10 minutes with Logitech's latest cloud-streamed gaming portable. It's cool, but I'm not sure it's $350 cool.


When I arrived at the testing site, Deathloop (which is now accessible on Xbox Game Pass) was streaming to the handheld's Xbox Cloud Gaming app over Wi-Fi. Unfortunately, it was the action-free beginning segment, but I was still able to race and leap around. Though it wasn't a deal breaker, as with all of my cloud game streaming experiences, there was a smell of input latency that was tough to ignore, at least for me. On the bright side, the G Cloud's buttons, triggers, and analogue stick arrangement are all comfortable to use. In terms of visual fidelity, it's difficult to say how much may be attributed to a busy Wi-Fi network, but the game's dark surroundings appeared a tad blurry on its seven-inch 1080p IPS display.

That wasn't the case when I used the Nvidia GeForce Now app to switch to Fortnite. It took only a few seconds to exit Xbox Game Pass and launch a fresh app. My first impression is that if your baseline expectations for speed in a handheld include only the Nintendo Switch, you'll be surprised by how snappy the performance and UI navigation seem - perhaps not so much if you're coming from a Steam Deck. At its finest, Fortnite on the G Cloud Gaming Handheld looks and operates smoother than it does on the Switch (a low bar, I know), but this is totally dependent on the capabilities of your Wi-Fi network.

Of course, because this is an Android-based portable, it's likely that true Fortnite can be installed onto it without having to worry about the cloud. I'm not sure how well it would perform with its Snapdragon 720G and 4GB of RAM.

The rest of my time with the G Cloud Gaming Handheld was spent getting lost in its Android launcher, which Tencent supposedly helped create and looks like it came straight out of the Android Honeycomb days (even though the unit that I tested was running Android 11). Apart from the gaming-focused applications that are prominently shown, it's simple to discover all of your apps. When you're seeing your whole programme library, you can click a face button that acts as a link to the Google Play Store, where you can probably download pretty much anything. Aesthetically, the user interface tries for a gamer atmosphere that doesn't quite work for me.

The G Cloud Handheld is easy to hold. The built-in grips provide enough palm support, and the textured plastic on the back and triggers is a pleasant touch. In terms of ergonomics alone, I'd much rather spend a couple hours playing games on this than the Switch. A headphone jack is located on the bottom, near to a USB-C connector that is mostly used for charging. I inquired whether it could allow sending video to external monitors, and it can't, but it will work with USB-C audio transmitters for headsets that do. A volume rocker and a sleep button are located on the top left of the handheld's rail (you can power it down through the software, as well).Finally, on the right side, close to the right shoulder buttons, there's a microSD card slot.

This portable feels and looks well-designed, and it didn't take long for me to realise that this is a device I'd like to spend a lot more time trying. Though, as with most Logitech goods, spending time with it didn't change my mind about the $349.99 retail price. You must be completely committed not only to this handheld but also to the services on which you wish to play games. As a result, the price just rises from there.

Looking beyond this handheld, it's impossible to overestimate the worth of some of the most popular handheld consoles on the market right now, such as the $199 Switch Lite or the more powerful $299 Switch that can connect to a TV. Not to mention, the Steam Deck’s $399 starting price is a tempting alternative if you want to play PC games on the road. Nonetheless, Android tablets fashioned into publicly available handhelds are unusual enough that the G Cloud Gaming Handheld might be a smash. We'll have to wait and see.


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